Apr 14, 2008, 11:41 AM // 11:41
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#161
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Krytan Explorer
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Quote:
Originally Posted by Avarre
If you don't customize, you're not being as effective as you could be. That's not really arguable.
It's up to you to determine whether you want to be as effective as possible or not.
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NEVER Being able to use that weapon again on ANY other character is effective?
NEVER Being able to sell it for more than it's merchant value is effective?
I like your avatar it's a nice representation of your short mindedness.
Quote:
the ONLY reason that has made sense to me as to why people do this is for killing the nightmares in uw. customizing your wand kills them in 1 hit instead of 2 or 3, which is valuable time down thar.
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No, the additional 2-4 damage customization adds is no where enough to wand Dying Nightmares in 1 hit.
Last edited by Dark Kal; Apr 14, 2008 at 11:53 AM // 11:53..
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Apr 14, 2008, 11:58 AM // 11:58
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#162
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Dark Kal
NEVER Being able to use that weapon again on ANY other character is effective?
NEVER Being able to sell it for more than it's merchant value is effective?
I like your avatar it's a nice representation of your short mindedness.
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So, you think that wasting time to mule weapons that do inferior damage is effective?
So, you think that watching weapon price drop to nothingness and THEN selling it is effective?
Your avatar is what ... wammo? How appropriate.
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Apr 14, 2008, 12:06 PM // 12:06
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#163
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Wilds Pathfinder
Join Date: Aug 2006
Location: Europe
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PvE no one cares
PvP uncostumized (mellee) weapons? you fail
nuff said
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Apr 14, 2008, 12:19 PM // 12:19
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#164
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Banned
Join Date: Feb 2007
Guild: most hated players in the [game]
Profession: R/Mo
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agree with above
how ever melee weapons / spears / bows / for dmg should be customized
caster weapons, doesnt matter
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Apr 14, 2008, 01:28 PM // 13:28
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#165
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Dark Kal
NEVER Being able to use that weapon again on ANY other character is effective?
NEVER Being able to sell it for more than it's merchant value is effective?
I like your avatar it's a nice representation of your short mindedness.
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You cannot seriously be trying to say that being able to sell a weapon, or transfer it outside of battle, somehow makes it more effective.
In case you didn't know, wielding the same uncustomized weapon on two characters doesn't make it twice as effective. It means you're 20% less effective on two characters at once, making you twice as bad. Granted, in PvE customization isn't a major issue, but if you choose to play a weaker character, that's your choice.
__________________
And the heavens shall tremble.
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Apr 14, 2008, 02:26 PM // 14:26
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#166
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Krytan Explorer
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Quote:
Originally Posted by Avarre
you're not being as effective as you could be
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Quote:
Originally Posted by Avarre
You cannot seriously be trying to say that being able to sell a weapon, or transfer it outside of battle, somehow makes it more effective.
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I'm being more effective by not customizing my weapons since I'll be able to use it on other characters and be able to sell it again, since the negliable damage increase doesn't affect me.
Quote:
Granted, in PvE customization isn't a major issue
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Exactly my point.
My warrior relies on skill not negliable damage modifiers.
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Apr 14, 2008, 02:29 PM // 14:29
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#167
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Forge Runner
Join Date: Feb 2006
Location: Belgium
Guild: [SCAR]
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People who costumize > People who don't costumize
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Apr 14, 2008, 02:37 PM // 14:37
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#168
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Bubblegum Patrol
Join Date: Dec 2005
Location: Singapore Armed Forces
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Quote:
Originally Posted by Dark Kal
My warrior relies on skill not negliable damage modifiers.
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No matter how good you play, having a higher damage total on your weapon will make you slightly better in terms of your overall effect. This is the basis of saying that you are more effective with a customized weapon than without, all other factors held constant.
Disagreeing with this is a rejection of reality.
Being able to shift low-standard weapons around doesn't make you any better. It keeps you slightly less effective than you would be with customized weapons on every character. I don't know why you insist on the value of being able to move weapons around - being able to get cheap, max weapons is one of the best parts of Guild Wars. You could always get some decent skinned, modless weapons too, if you prefer vanity - surely if you find +20% negligible, +15% from damage mods won't make a difference to you?
You won't be penalized for not customizing in PvE for the same reason you aren't penalized for bringing a terrible skillbar, or not wearing max armor, etc - PvE is designed for you to win in all scenarios. This does not change the fact you are functioning below your maximum effectiveness without customized weaponry.
__________________
And the heavens shall tremble.
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Apr 14, 2008, 02:40 PM // 14:40
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#169
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Quote:
Originally Posted by Dark Kal
I'm being more effective by not customizing my weapons since I'll be able to use it on other characters and be able to sell it again, since the negliable damage increase doesn't affect me.
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You seem to be confusing "efficient use of weapons in order to minimise your own expenditure" with "effective use of your weapon".
As for me. I customise when milkflopance "reminds" me to. >.>
__________________
Knowledge is a process of piling up facts; wisdom lies in their simplification.
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Apr 14, 2008, 03:02 PM // 15:02
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#170
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Dark Kal
My warrior relies on skill not negliable damage modifiers.
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Proper itemization *Amplifies* your skill, and is free. Like it or not, skilled warrior with customized weapon > Skilled without customization.
Also, in GWs part of being "skilled" is making right choices that enhance your support your abilities. i.e. skills, runes, attribute selection.
For example this is what skilled person does: PvE_God_A gets 100k sword. He sells it immediately before it looses value and buys dozen of old swords with same stats or even with varied stats. He also ends with ~50k gold in cash. He has enough of it to customize it on pretty much all characters that can use it and some heroes. And then some more.
Result few months later: He has all the swords he ever needed and more, that did 20% extra damage all the time. He also has some nice cash. Next 100k weapon he gets goes directly for sale and is clean profit
What you do: You get 100k+ weapon and use it, then resell it for 5k (price at which it is nearly pointless to sell it) when you get another one to repeat this cycle.
Are we supposed to believe your way has ANY redeeming quality?
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Apr 14, 2008, 03:17 PM // 15:17
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#171
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Forge Runner
Join Date: Jan 2006
Guild: [HiDe]
Profession: W/
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Dark it's okay man. Me and you both will be less effective. I rarely play with people anyways, I still get the job done. I couldn't care less. Last time I customized a weapon I lost 100k that someone was going to offer me for it, so weapons I know I'm not gonna keep I never customize. The problem is I will not buy the weapon I want because I"m cheap, so I could have the weapon I'm gonna sell for a couple years.
I could have 1500 ecto ( I don't) and I probably still wouldn't buy that 200k sword. I just hate spending money in real life and online.
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Apr 14, 2008, 03:31 PM // 15:31
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#172
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GW Retiree
Join Date: Nov 2005
Guild: Sg Unknown [KATE]
Profession: W/
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Quote:
Originally Posted by Dark Kal
NEVER Being able to sell it for more than it's merchant value is effective?
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So what are you gonna do with the money when you sell the weapon? Buy another new weapon and repeat the process? (keep it uncustomized and sell it again .. ..)
Anyway, Customized weapon value > Uncustomized weapon value (to the owner)
Oh you were the one who insist that Sundering > Vampiric because you are lazy to switch.
Quote:
Originally Posted by Dark Kal
I'm being more effective by not customizing my weapons since I'll be able to use it on other characters ...
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Where are you going to shift your 15^50, 20/20, +30 sword to? Your monk?
Last edited by kobey; Apr 14, 2008 at 03:41 PM // 15:41..
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Apr 14, 2008, 03:37 PM // 15:37
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#173
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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Quote:
Originally Posted by Dark Kal
My warrior relies on skill not negliable damage modifiers.
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I customize all of my martial weapons because I want to be as efficient as possible. If I thought I might not want those weapons forever, I'd get a collector sword for some troll tusks or griffon wings and customize that, and look pretty in uncustomized expensive stuff. I'd rather not impose limitations upon myself.
Quote:
Originally Posted by Slabby
People who costumize > People who don't costumize
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Fortunately for me, I'm dressed as Batman right now.
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Apr 14, 2008, 03:50 PM // 15:50
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#174
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Krytan Explorer
Join Date: Mar 2006
Location: U.S.
Guild: [FluX]
Profession: W/
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i r likin more dmage from tkustomizoars!!!
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Apr 14, 2008, 03:53 PM // 15:53
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#175
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Furnace Stoker
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Firstly having multiple PVE characters of the same class is failsauce.
Secondly, Having to transfer a rare skin sword between two PVE warriors (likely both wammos) is also failsauce.
Thirdly, having TWO PVE warriors, both with uncustomised weapons is double failsauce.
You are incredibly bad at the game, PVP or PVE if you dont customise your weapons on a melee class. Improving a 100 damage hit to 120 from customisation is very significant. I may as well just not use runes on my elly and run 13 fire and be just as less effective at nuking as you are at a warrior. But I would like to be able to kill things faster.
Last edited by bhavv; Apr 14, 2008 at 03:56 PM // 15:56..
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Apr 15, 2008, 09:35 AM // 09:35
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#176
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Krytan Explorer
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Quote:
Originally Posted by Avarre
No matter how good you play, having a higher damage total on your weapon will make you slightly better in terms of your overall effect. This is the basis of saying that you are more effective with a customized weapon than without, all other factors held constant.
Disagreeing with this is a rejection of reality.
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Your statement is only true if you regard damage as the only term of effectiveness. Being effective relies on more than just one variable. Both customizing and not customizing have their advantages and disadvantages depending on the situation.
Quote:
I don't know why you insist on the value of being able to move weapons around - being able to get cheap, max weapons is one of the best parts of Guild Wars. You could always get some decent skinned, modless weapons too, if you prefer vanity
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I'm not against customization, if you have weapons that are very cheap go ahead and customize them. My weapons have atleast a 5k resale value, so no I don't customize them. I also swap out some of my weapons to other characters and I have deleted a character in the past. Also I'm speaking from a PvE perspective I do not play PvP much. For PvP I would recommend customizing cheap weapon skins, as the small benifit you get might actually matter some. But for PvE it won't make a noticeable difference. Yes, I'll do less damage and will be less effective in that aspect but it's such a marginally small difference it doesn't matter in PvE.
Also I'm not vain I just prefer certain skins over others, unfortunately other players like many of those skins too. Vanity implies taking pride and boasting about your weapons, I don't.
Quote:
surely if you find +20% negligible, +15% from damage mods won't make a difference to you?
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There is no disadvantage from adding a "+15% from damage" mod, unless you want to add a different mod. Customizing has advantages and disadvantages that's the difference.
Quote:
You won't be penalized for not customizing in PvE for the same reason you aren't penalized for bringing a terrible skillbar, or not wearing max armor, etc - PvE is designed for you to win in all scenarios.
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No, there are many things in PvE that are challenging and require skill (e.g. vanquishing certain areas) stating otherwise is plain ignorance. The reason it matters even less in PvE is because the enemies have much more health and armor than normal players.
Quote:
You seem to be confusing "efficient use of weapons in order to minimise your own expenditure" with "effective use of your weapon".
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Efficient and effective are synoniems. Avarre initially said I wasn't being effective if I didn't customize and later said my weapon wasn't being effective if I didn't customize, there is a difference between the two. Effectiveness depends on your goal or goals and is therefor variable depending on that or (those) goal(s).
You're making baseless assumptions therefor I won't respond, this is not what I do.
Quote:
Where are you going to shift your 15^50, 20/20, +30 sword to? Your monk?
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No, actually I never swap my sword but I do swap staffs, wands, foci, bows, ... on occasion. I also have the ability to remove any character without having to worry about customization and if I want a different skin I don't just have to throw away the other skin, but can actually redeem some of my money.
Quote:
You are incredibly bad at the game, PVP or PVE if you dont customise your weapons on a melee class. Improving a 100 damage hit to 120 from customisation is very significant.
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Customizing doesn't effect skills. Like I said before, learn to play the game, you obviously don't know anything.
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Apr 15, 2008, 09:48 AM // 09:48
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#177
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Site Legend
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Quote:
Originally Posted by bhavv
Firstly having multiple PVE characters of the same class is failsauce.
Secondly, Having to transfer a rare skin sword between two PVE warriors (likely both wammos) is also failsauce.
Thirdly, having TWO PVE warriors, both with uncustomised weapons is double failsauce.
You are incredibly bad at the game, PVP or PVE if you dont customise your weapons on a melee class. Improving a 100 damage hit to 120 from customisation is very significant. I may as well just not use runes on my elly and run 13 fire and be just as less effective at nuking as you are at a warrior. But I would like to be able to kill things faster.
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Nothing more to say.
Weapons are cheap. Heroes don't need leet skins. You can outfit a hero for ~5k.
Murakis sword/axe - 1k sword 3k axe
Collector shield with +30hp 0g
-2 stance (or w/e you use) 1-2k (-5 (20%) is not l33t, also is not required)
Bingo! 1 hero ready for action.
I'm taking it you're poor becaue you swap weapons between chars?!
__________________
Old Skool '05
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Apr 15, 2008, 09:50 AM // 09:50
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#178
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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If you don't customize on a physical class, then a hero of the same class>you.
At least their starter weapon is customized.
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Apr 15, 2008, 09:59 AM // 09:59
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#179
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Desert Nomad
Join Date: Nov 2005
Location: www.mybearfriend.net
Guild: Servants of Fortuna [SoF]
Profession: E/
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I don't customize.
PvE: because I can't make myself bother enough since it's PvE and everything goes. I have done all of it, NM and HM with random weapons that dropped on the way. There's absolutely no need for customization, or even 'perfect' weapons.
PvE: because they come customized. /duh
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Apr 15, 2008, 10:22 AM // 10:22
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#180
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Grotto Attendant
Join Date: Jun 2006
Location: Europe
Guild: The German Order [GER]
Profession: N/
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Quote:
Originally Posted by Dark Kal
You're making baseless assumptions therefor I won't respond, this is not what I do.
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Assumptions based on how you present yourself.
Kudos for completely dodging other arguments without having to address them. Guess they were really that inconvenient, eh.
Quote:
Originally Posted by Dark Kal
Customizing doesn't effect skills. Like I said before, learn to play the game, you obviously don't know anything.
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Difference in Customized Crit on Scythe is 14 damage. Difference on Customized hammer crit is 12 damage. Axe and Bow is 11 damage, Sword is 10 etc ... And thats with 9 in weapon mastery. 12/14/16 mastery increases numbers higher.
So yeah, Customization DOES turn 100 sword crit on frenzying target to 120 hit. Thats before any plus damage occurs.
Math is bitch when used against you, ain't it.
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